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AI Insights · Timothy · July 2024

Top 5 iOS Sandbox Games in Belgium - Q2 2024

Explore the performance of the top 5 Sandbox games on iOS in Belgium during Q2 2024, including trends in downloads, revenue, and weekly active users.

Top 5 iOS Sandbox Games in Belgium - Q2 2024

During the second quarter of 2024, the top 5 sandbox games on iOS in Belgium showcased varied performance trends in terms of downloads, revenue, and weekly active users. Here’s a detailed look at the data sourced from Sensor Tower.

Roblox experienced fluctuations in revenue, starting the quarter with approximately $57K and dipping to around $37K by mid-April. The revenue saw a slight recovery towards the end of the quarter, peaking at about $52K in the last week of May. Downloads for the game ranged between 3K to 4.5K weekly, with a notable peak at 4.5K at the beginning of April. Weekly active users showed a steady increase, growing from 174K in early April to nearly 188K by the end of June.

Minecraft had a more stable but modest performance. Revenue started at approximately $2.8K, dipped to around $1.1K towards the end of May, and then rebounded to $2.5K by the end of June. Downloads remained consistent, averaging around 48 per week. The game saw a steady rise in weekly active users, starting at 13.7K and ending the quarter at 15.4K.

Habbo - Original Virtual World showed significant volatility. Revenue began at $1.9K but dropped sharply to as low as $55 in mid-May. A slight recovery occurred in June, with revenue reaching $276 by mid-June. Downloads spiked dramatically in mid-June, with a peak of 1.3K from a previous average of around 40-50 downloads per week.

Block Craft 3D: Building Games had a relatively stable performance. Revenue fluctuated slightly, with a high of $149 in early May and a low of $32 at the end of May. Downloads ranged from 381 to 858 weekly, experiencing a peak at the beginning of April. Weekly active users showed a slight decline from 6K at the start of April to 4.7K by the end of June.

Rec Room: Play with Friends saw modest activity. Revenue hovered around the $90 mark initially, dipping to $31 by the end of June. Downloads fluctuated between 119 and 194 weekly, with a peak at the start of April. Weekly active users started at 793 and saw a gradual decline, ending the quarter at approximately 641.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024